No, all your existing scripts will still work with the game when OneSync is released, with minor changes to support higher player counts. We're also working on a completely new synchronization framework called OneSyncwhich should allow higher slot counts and is available in preview. We currently only support 32 slots due to limitations of the original RAGE network framework. This data will only be sent to the Rockstar Social Club services, and is not transmitted to us, or any other party. It also doesn't modify your game files at all, even when downloading server assets, so you don't have to do anything to move between FiveM or GTA:O. This validation emulates the game's interaction, and can not be detected by Rockstar. Using our advanced and unique features, you can make whatever you wish: roleplay, drifting, racing, deathmatch, or something completely original?įiveM does not interact with the Rockstar Online Services other than to validate your game copy the first time you launch it. FiveM is a multiplayer modification framework providing many tools to personalize your server's gameplay experience. Building upon years of development on the Cfx.